Character Trait
Each Kitten has a character trait chosen at creation, a small flaw or leaning that colors all his adventures. It can be used once per session in each direction.
Positively, the Kitten leans on his character to carry out an action: he gains an advantage and rolls 4d6 instead of 3.
Negatively, he lets it get the better of him and lands in trouble. Once the situation is resolved, he gives a Furr-endship point to one of his companions.
To flee danger, his fear gives him wings: he gains an advantage on his Strong roll. But faced with a Fang Catfight, he freezes and leaves his friends to handle it. A companion comes to comfort him and receives a Furr-endship point.
Example traits
Loving, Loud, Angry, Cold, Greedy, Snobbish, Uncertain, Unruly, Sad, Naive, Proud, Lazy, Domineering, Scared, Bold, Scatty, Stubborn, Shy.